Game based
training

Jeopardy game

WBT 3 - jeopardy.mp4

About the project

Client

Waymo is an autonomous driving technology company with a mission to make it safe and easy for people and things to get where they're going.

Target audience

Autonomous vehicle specialists who ride in vehicles to ensure that the autonomous system is correctly perceiving and interpreting its surroundings.

The problem: 

Autonomous vehicle specialists are required to identify and understand how the vehicle perceives hundreds of objects and symbols in its environment. Accurate detection and identification are critical to ensure safe and reliable operation. However, memorizing this large set of symbols and applying the knowledge effectively is a significant challenge for learners.

About the solution

I designed and developed a self-paced instructional memory game that provides learners with ample practice in identifying and understanding perception objects. The game uses repetition, feedback, and engaging design elements to help specialists build and retain their knowledge efficiently.

My Responsibilities:

Game Design: Designed the structure, rules, and interaction flow of the game to align with the learning objectives and ensure effective knowledge retention.

Game Development: Built the game using Articulate Storyline, incorporating interactive elements and gamified features to enhance engagement.

Instructional Design: Created a cohesive instructional strategy, ensuring the game aligned with adult learning principles and provided clear, actionable feedback.

Tools

Key Features of the Game:

Outcome:

The game successfully helped autonomous vehicle specialists improve their ability to identify and interpret perception objects. This contributed to reduced errors during vehicle monitoring, enhancing both individual performance and overall vehicle safety.

Racing game

WBT 3 - car racing6abc1ab.autosave.mp4

About the project

Client

Waymo is an autonomous driving technology company with a mission to make it safe and easy for people and things to get where they're going.

Target audience

Autonomous vehicle specialists tasked with quickly commenting on perception issues in operational data.

The problem: 

Inconsistent commenting practices across regions created challenges in analyzing data. While specialists were provided with a list of abbreviations to streamline note-taking, they lacked:

These gaps led to sporadic and inconsistent usage of abbreviations, reducing the efficiency and reliability of data analysis.

About the solution

A self-paced instructional game designed to:

My responsibilities:

Tools Used:

Key Features:

Outcome: